____ __ ____
/\ _`\ /\ \ /\ _`\
\ \ \/\ \ \_\ \___ \ \ \L\ \
\ \ \ \ \ /\___ __\ \ \ ,__/
\ \ \_\ \ \/__/\ \_/ \ \ \/
\ \____/ \ \_\ \ \_\
\/___/ \/_/ \/_/
_ __ __ ____ __ __ _ __ ___ \ \ \___
/\`'__\/'__`\ /',__\ /'__`\ /'__`\ /\`'__\/'___\\ \ _ `\
\ \ \//\ __//\__, `/\ __//\ \L\.\_\ \ \//\ \__/ \ \ \ \ \
\ \_\\ \____\/\____\ \____\ \__/.\_\\ \_\\ \____\ \ \_\ \_\
\/_/ \/____/\/___/ \/____/\/__/\/_/ \/_/ \/____/ \/_/\/_/
//DESIGNER OR/AND PROGRAMMER?
My research at the Jan van Eyck Akademie is looking closer at the relationship
of design and programming. As a graphic designer, I found myself naturally
interested in a chemistry of design and programming; I'm inspired by the
approach to create own programs when necessary and not to rely only on
the existing software. Are we able to see our dependence on existing software
and how it shapes our creative results? If you are interested in this
issue, please join the debate or give me some feed-back.
//D + P QUESTIONS
Here is a questionnaire I sent to several graphic/interface designers
+ programmers. I hope this can stimulate a dialogue between the two interdependent
sides: computer science and design. If I forgot anything important in
my questions you would like to mention, I would be very pleased to extend
Furthermore, I'd like to ask you to give as much
detail as possible in your answers. Thank you for your time and inspiring
thoughts. Purposely, I left our conversations unedited to preserve the
informal nature of email.
1. How would you describe what you are doing
in connection with design and programming?
2. Did you study this specialisation? If so, where? Did your school prepare
you for this specialisation or did you study on your own?
3. I'm collecting examples of studios/projects
where programming is used in cooperation with design. Examples: John Maeda
@ Media Laboratory of the MIT, his students, Letterror, Typerware, etc.
Is anyone else dealing with the issues that are important/influential
for you? If so, why do you admire them?
4. How did you start with programming, and what was the main motivation
to learn it? Which language did you choose and why?
5. In your opinion is it necessary to become a programmer if the concept
of the project requires writing a programme? What are your experiences?
6. How do you see yourself, more a designer or programmer? As a designer,
do you feel some restrictions/limits of software you are using and can
you give me some examples? If you are a programmer, how do you collaborate
with designers? Does it influence your work in some specific way?
7. Self-made programs seem to bring a 'game' aspect to graphic design
life? How did you use programming knowledge in both 'for fun' and commissioned
projects? Are your projects published on the internet? If so, where? (URL)
8. What about the computer aesthetics? Do you attempt to reconcile the
contrast between the natural and technological looks of your results?
9. Are you attracted to exploit the programming in order to help the computer
become more 'human' or 'emotional' (to simulate our 5 senses)? What are
10. Can everyone learn how to create a programme? python.org gives the
programming language and manuals for free for anyone interested...
11. Will you be developing your programming knowledge in your future practice?
Do you have any plans in relation to the 'D + P' issues?
12. Did you publish articles related to the theme and where? Could you
recommend some interesting 'links'?
------End of questionnaire
LINKS last update 22/01/02
23/11/01, Jan van Eyck Akademie
J.C. Casasín (Typerware) workshop
27-28/11/01, Jan van Eyck Akademie
//RE: D + P QUESTIONS
Thomas Castro (LUST)
Joan Carles Casasín (TYPERWARE)
Martin Krupa (ui42)
Guido van Rossum (creator of Python)
Petr van Blokland (BURO)
Benjamin Fry (MIT - Media Lab)
Paul Elliman (Yale)
philosopher/new media analyst
Erik van Blokland (LettError)
Dimitri Niewenhuizen (LUST)
François Naudé (alt.sense)
>>>SUBMIT your answers (...anyone)
>>>SUBMIT your answers (+programmers)